AI project day at school: from an idea to a safe prototype
How to prepare an AI project day for primary or secondary school. A practical process from choosing a brief through prompts and checking answers to a prototype and reflection.
An AI project day is an intensive one-day format in which pupils use artificial intelligence to solve a specific problem — from initial design through a prototype to a presentation. The goal is not to learn how to operate a particular tool, but to experience the full cycle: identify a need, write prompts, verify outputs and decide what to do next.
Who a project day is suitable for
The format works at lower and upper secondary level. It fits into project weeks, computing and media literacy lessons, or a cross-curricular day. It does not require advanced technical knowledge — but it does require a teacher who is already familiar with AI (see How to introduce AI at school).
How to choose a real school problem or need
The strongest project days address a real need in the school or community: clearer web pages for first-year pupils, a guide for newcomers, recycling instructions or an anti-cyberbullying campaign. Avoid briefs such as “create anything with AI” — without a framework, pupils simply experiment with generating images.
- Ask teachers and the pupil council what is not working well at school.
- Choose 2–3 project briefs and let classes vote.
- State the problem in one sentence: “How can we make it easier for new pupils to find their way around our building?”
- Add the target audience, constraints (time, language, technology) and success criteria.
What pupils can and cannot enter into AI
- OK: general descriptions of a problem, public information about the school, sample teaching texts.
- OK: fictional characters, invented data for statistics exercises.
- Not OK: full class lists, parents' email addresses, health information.
- Not OK: copying entire copyrighted textbook chapters.
How to teach prompting, verification and hallucinations
The quality of AI output stands or falls on the quality of the instructions. Teach pupils the four-part prompt: role (“You are an editor of the school website…”), context (“We are writing for Year 9 pupils arriving from another school…”), task (“Suggest five FAQ questions”) and format (“Answer in bullet points, each no more than 2 sentences”).
Explain the term hallucination: AI can invent a source, an author's name, a statistic or a legal provision. Pupils must verify every factual claim used in their project against a trustworthy source (an official website, an encyclopaedia, a specialist article). Establish a rule: “If it has no source, it does not go into the prototype.”
What can realistically be produced in one day
Six lessons are enough for a design, a simple prototype and user testing. Do not expect a finished product — expect evidence that the solution makes sense. Typical outputs include a clickable website wireframe, an illustrated written guide, a short video, a poster design or a concept for a school AI guide.
Suggested structure for a six-lesson day
- Lesson 1 — Introduction and ethics: rules for working with AI, data protection, hallucinations.
- Lesson 2 — Exploring needs: interviews, a questionnaire, data collection.
- Lesson 3 — Defining the brief and prompting: the four-part prompt, initial concepts.
- Lesson 4 — Prototype: text, a wireframe, images, video or audio.
- Lesson 5 — User testing: 3 participants from outside the team, gathering feedback.
- Lesson 6 — Presentation and reflection: what worked, next steps, recommendations for the school.
Reflection for teachers
After the day, set aside 30 minutes in the staffroom. Ask: Where did pupils get stuck? Where did AI simplify the work, and where did it lead to superficial results? What will the school actually take forward from the prototypes? A brief written reflection (one A4 page) provides a foundation for planning future project days.
Frequently asked questions
What age group is an AI project day suitable for?
It works best with lower and upper secondary pupils. For younger children at primary level, we recommend using AI only indirectly through the teacher and focusing the day on designing and testing ideas rather than independent prompting.
How many teachers does a project day require?
Ideally two: a lead teacher who guides reflection and methodology, and a second adult who oversees ethics and safe AI use. For larger classes, it is worth involving an ICT coordinator or an older pupil as a mentor.
Can pupils enter school data into AI?
No. Never enter pupil names, timetables, information from Bakaláři, parents’ contact details or non-public school documents into public AI tools. Use general or fictional briefs.
Tým AI Pedagog
Redakce
We write about AI in education for teachers and schools.
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